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Y4 Computing

Using a specification to create a game

Using a specification to create a game 1
Using a specification to create a game 2
Using a specification to create a game 3
Using a specification to create a game 4
Using a specification to create a game 5
Using a specification to create a game 6
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Creating our own Lego creatures and writing algorithms to match...

Creating our own Lego creatures and writing algorithms to match... 1
Creating our own Lego creatures and writing algorithms to match... 2
Creating our own Lego creatures and writing algorithms to match... 3
Creating our own Lego creatures and writing algorithms to match... 4
Creating our own Lego creatures and writing algorithms to match... 5
Creating our own Lego creatures and writing algorithms to match... 6
Creating our own Lego creatures and writing algorithms to match... 7
Creating our own Lego creatures and writing algorithms to match... 8
Creating our own Lego creatures and writing algorithms to match... 9
Creating our own Lego creatures and writing algorithms to match... 10
Creating our own Lego creatures and writing algorithms to match... 11
Creating our own Lego creatures and writing algorithms to match... 12
Creating our own Lego creatures and writing algorithms to match... 13
Creating our own Lego creatures and writing algorithms to match... 14

E-safety Workshop...

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Please note the pictures below are from the academic year 2016-2017

We have been creating Lego creatures as part of our computing topic 'We Built This City.'

We then thought about different algorithms we could produce to program our creatures. 

We have also been looking at the world of simulations and what they are.

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Computing. Creating our own educational maths game using the software scratch.
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